Game physics engine development [Book] / Ian Millington.
Material type: TextSeries: The Morgan Kaufmann series in interactive 3D technologyPublication details: Boston : Morgan Kaufmann Publishers, c2007.Description: xxi, 456 p. : ill. ; 25 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 9780123694713
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Item type | Current library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
Books | Junaid Zaidi Library, COMSATS University Islamabad Ground Floor | 794.81526 MIL-G (Browse shelf(Opens below)) | Available | 33907 |
Total holds: 0
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794.81526 GEI-S Sams teach yourself Unity 2018 game development in 24 hours / | 794.81526 GRA-G Gender inclusive game design expanding the market / | 794.81526 HAR-M Microsoft Visual Basic game programming for teens | 794.81526 MIL-G Game physics engine development | 794.81526 PER-E Essential XNA Game Studio 2.0 programming | 794.81526 PRO-P PSP hacks, mods, and expansions | 794.81526 SHA ShaderX3 advanced rendering with DirectX and OpenGL / |
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